I’ve recently had to create various Settings menus and stumbled upon this article that compared the Settings menus of different OS.
The article comments on the:
• screen space used by persistent menus (largest is by Windows, for no reason)
• the length of the menu (as you can see Windows clearly loses)
• the ordering of the settings (Windows has no order, and therefore loses again)
Here are the conclusions drawn from the article
Windows Phone does not have many sub-levels as in iOS or Android. However, something crucial is to engage the user from start, and help him quickly find what he’s looking for. Right now, Windows Phone is well behind the goal, relying too much in users’ ability to adapt to a complex, unordered system.
iOS and Android are the big, leading OS. Each one constantly outdoing the other. In the current state of UX, iOS is the most easy-to-use, where Android empowers users the most. Some believe Android is on track to have the best UI (Lollipop), and to become the new leading experience in mobile.
At the end of the day, the mobile experience as a whole is a project Apple, Google and Microsoft are building together, and its crucial they have different approaches to it.